Dots and Boxes Game 2005
In a moment, an applet window will pop up to play the game!
This program was written as an Intermediate Programming project:
Programming and design: Erik Skirkanich, Kurt Clausen, Sangu Delle, Mr. Corica
Use of classes to represent aggregate information (Coordinates, Bar)
Use of an ArrayList to represent an large group of objects (Bars in GameBoard)
Use of a two-dimensional array (cell ownership in GameBoard)
Interclass communication and separation of logic from interface (GameBoardDisplay ßà GameBoard)
Animation through repaint().
March 5, 2005